Sunday, September 28, 2008
Modelling Jaz - part 01
For the last assessment for CGI Modelling, I will be making Jaz, the main character to my series concept.
Revealed this drawing (and a few others) to Darren last Tuesday and he was happy overall with the design, since he's fairly animation-friendly already.
A consideration is the clothes, which are intended to be baggy. My choices are either to model him without clothes (nude rig, not anatomically nude) with the intention of adding cloth simulation later, or design the clothes to be more rigid.
I may go with the latter. I can always build another rig of Jaz, should I want to add cloth simulation, which would be interesting.